PublishedAddison-Wesley, September 2018 |
ISBN9780134873268 |
FormatSoftcover, 240 pages |
Dimensions23cm × 17.6cm × 1.2cm |
In The Game Designers Playlist, top game design instructor Zack Hiwiller introduces more than 70 remarkable games, revealing how they work, why they're great, and how to apply their breakthrough techniques in your own games. Ranging from Go to Texas Hold'em and Magic: The Gathering to Dishonored 2, Hiwiller teaches indispensable lessons about game decision-making, playability, narrative, mechanics, chance, winning, originality, cheats, and a whole lot more.
He gleans powerful insights from virtually every type of game: console, mobile, PC, board, card, and beyond.
Every game is presented in full colour, with a single purpose: to show you what makes it exceptional, so you can create legendary games of your own.
SamplesPreview sample pages from The Game Designer's Playlist Features
Discover how game designers use randomness and luck
Make the most of narrative and the narrator's role
Place the game challenge front and centre
Optimise game mechanics, and place mechanics in a broader context
Uncover deep dynamic play in games with the simplest rules
Find better ways to teach players how to play
See what games can teach about the process of game design
Build games with unusual input/output modalities
Explore winning, losing, and game dynamics beyond 'one-vs.-all'