PublishedAddison-Wesley, March 2004 |
ISBN9780321205681 |
FormatSoftcover, 304 pages |
Dimensions23.4cm × 17.5cm × 1.8cm |
The concept of user stories has its roots as one of the main tenets of Extreme
Programming. In simple terms, user stories represent an effective means of
gathering requirements from the customer (roughly akin to use cases). This
book describes user stories and demonstrates how they can be used to properly
plan, manage, and test software development projects. The book highlights
both successful and unsuccessful implementations of the concept, and provides
sets of questions and exercises that drive home its main points. After absorbing
the lessons in this book, readers will be able to introduce user stories in their
organizations as an effective means of determining precisely what is required of
a software application.